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Animals & Fish

Wildlife, livestock, birds and fish by biome.

Animals

  • Roe deer

    Prey – flees from people and noise

    Health
    60
    Running speed
    7 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    4 / 2
    Habitat
    Forest, Taiga, Farmland
  • Hare

    Prey – flees from people and noise

    Health
    15
    Running speed
    8 m/s
    Senses
    10 m
    Meat / Hide (as cloth)
    1 / 0
    Habitat
    Forest, Taiga, Steppe, Desert, Farmland
  • Wolf

    Predator – hunts, also at night

    Health
    70
    Running speed
    6.2 m/s
    Attack damage
    12
    Senses
    15 m
    Meat / Hide (as cloth)
    2 / 2
    Habitat
    Forest, Taiga, Mountains
  • Wild boar

    Defensive – attacks if you get too close or hurt it

    Health
    110
    Running speed
    6 m/s
    Attack damage
    16
    Senses
    9 m
    Meat / Hide (as cloth)
    5 / 2
    Habitat
    Forest, Jungle
  • Fox

    Prey – flees from people and noise

    Health
    30
    Running speed
    7.5 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    1 / 1
    Habitat
    Forest, Farmland
  • Bear

    Defensive – attacks if you get too close or hurt it

    Health
    260
    Running speed
    6.5 m/s
    Attack damage
    28
    Senses
    14 m
    Meat / Hide (as cloth)
    8 / 4
    Habitat
    Forest, Taiga
  • Red deer

    Prey – flees from people and noise

    Health
    90
    Running speed
    7.5 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    6 / 3
    Habitat
    Forest
  • Moose

    Defensive – attacks if you get too close or hurt it

    Health
    200
    Running speed
    6 m/s
    Attack damage
    22
    Senses
    10 m
    Meat / Hide (as cloth)
    9 / 4
    Habitat
    Taiga
  • Lynx

    Predator – hunts, also at night

    Health
    60
    Running speed
    7 m/s
    Attack damage
    14
    Senses
    15 m
    Meat / Hide (as cloth)
    2 / 2
    Habitat
    Taiga, Mountains
  • Ibex

    Prey – flees from people and noise

    Health
    70
    Running speed
    6.5 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    4 / 2
    Habitat
    Mountains
  • Bison

    Defensive – attacks if you get too close or hurt it

    Health
    280
    Running speed
    5.5 m/s
    Attack damage
    26
    Senses
    10 m
    Meat / Hide (as cloth)
    10 / 5
    Habitat
    Steppe
  • Antelope

    Prey – flees from people and noise

    Health
    55
    Running speed
    8.5 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    3 / 2
    Habitat
    Steppe
  • Coyote

    Predator – hunts, also at night

    Health
    50
    Running speed
    6.5 m/s
    Attack damage
    10
    Senses
    15 m
    Meat / Hide (as cloth)
    2 / 1
    Habitat
    Steppe, Desert
  • Camel

    Livestock – can be kept and tamed

    Health
    180
    Running speed
    5 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    8 / 4
    Habitat
    Desert
  • Jaguar

    Predator – hunts, also at night

    Health
    110
    Running speed
    7.5 m/s
    Attack damage
    20
    Senses
    15 m
    Meat / Hide (as cloth)
    3 / 3
    Habitat
    Jungle
  • Tapir

    Prey – flees from people and noise

    Health
    120
    Running speed
    5 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    6 / 2
    Habitat
    Jungle
  • Cow

    Livestock – can be kept and tamed

    Health
    150
    Running speed
    4.5 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    8 / 3
    Habitat
    Farmland
  • Sheep

    Livestock – can be kept and tamed

    Health
    50
    Running speed
    5 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    3 / 3
    Habitat
    Farmland
  • Goat

    Livestock – can be kept and tamed

    Health
    45
    Running speed
    5.5 m/s
    Senses
    15 m
    Meat / Hide (as cloth)
    3 / 2
    Habitat
    Mountains, Farmland
  • Chicken

    Livestock – can be kept and tamed

    Health
    10
    Running speed
    4 m/s
    Senses
    6 m
    Meat / Hide (as cloth)
    1 / 0
    Habitat
    Farmland
  • Horse

    Prey – flees from people and noise

    Health
    170
    Running speed
    9 m/s
    Senses
    18 m
    Meat / Hide (as cloth)
    9 / 4
    Habitat
    Steppe, Farmland
  • Pig

    Livestock – can be kept and tamed

    Health
    80
    Running speed
    5 m/s
    Senses
    8 m
    Meat / Hide (as cloth)
    6 / 1
    Habitat
    Farmland

Birds & small animals

  • Crow

    Group size
    3–7
    Feathers
    4
    Meat
    1
  • Sparrow

    Group size
    5–10
    Feathers
    1
  • Pigeon

    Group size
    4–9
    Feathers
    3
    Meat
    1
  • Duck

    Group size
    2–5
    Feathers
    5
    Meat
    1
  • Squirrel

    Group size
    1
    Meat
    1
  • Rat

    Group size
    1–2
    Meat
    1

Fish

FishWatersHabitatDepthBaitTypical weight
Brown trout
Red spots, cold clear water.
River, Lake Taiga, Mountains, Forest 0–1.2 m Insects Worms 0.6 kg
Grayling
Large dorsal fin. Smells of thyme, the old folks say.
River Taiga, Mountains, Forest 0–1 m Insects 0.5 kg
Char
Mountain lake fish with an orange belly.
Lake Taiga, Mountains 1–4 m Insects Worms 0.8 kg
Barbel
Whiskered, forages on the bottom of the current.
River everywhere 1–3 m Worms 1.4 kg
Catfish ☾ Night-active
A giant from the depths. Active at night, pulls mercilessly.
River, Lake everywhere 2–8 m Raw Meat Fish scraps 9 kg
Perch
Striped, greedy, almost always bites.
River, Lake everywhere 0.5–2.5 m Worms Insects Fish scraps 0.3 kg
Pike
A predator in the weeds. Sharp teeth – keep your fingers away.
River, Lake everywhere 0.5–3 m Fish scraps Raw Meat 4 kg
Carp
Sluggish bottom fish, fights stubbornly.
Lake everywhere 1.5–5 m Worms Seeds Potato 3 kg
Zander ☾ Night-active
Glassy eyes, hunts at dusk.
River, Lake everywhere 2–6 m Fish scraps Raw Meat 2 kg
Tench
Green-golden skin, loves muddy banks.
Lake Forest, Farmland, Taiga 1–3 m Worms 0.9 kg
Cod
White meat from the depths of the sea.
Sea everywhere 3–12 m Raw Meat Fish scraps Worms 2.5 kg
Mackerel
Swims in schools just below the surface.
Sea everywhere 0–2.5 m Insects Fish scraps 0.5 kg
Herring
Small and plentiful. Good for smoking.
Sea everywhere 0–4 m Insects Worms none needed 0.2 kg
Plaice
Flatfish, lies flat in the sand.
Sea everywhere 2–10 m Worms 0.8 kg
Piranha
Red-bellied and snappy. Where there's one, there are many.
River, Lake Jungle 0–3 m Raw Meat Fish scraps 0.6 kg
Tilapia
Hardy warm-water fish, mild taste.
River, Lake Jungle, Desert, Steppe 0.5–3 m Worms Insects Seeds 0.7 kg

Data from build 1.0 · 2026-09-28