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Weather & Rain

Rain and water short-circuit most machines.

The weather changes between clear, cloudy, rain, thunderstorm, fog, snow and blizzard – depending on the season.

Rain is your ally

  • In rain, thunderstorms and blizzards, most machines flee under roofs or into buildings and wait until it's dry. Outside they take short-circuit damage.
  • They will not follow you outside in the rain: they stay in shelter, watch, and only fight back if you get too close or step under the same roof.
  • A small share of daredevils keeps hunting in the rain (world setting, default 12%) – and takes damage doing so.
  • Throw a water bottle (right click) to trigger a targeted short circuit.

Rainproof machines

Security robots, combat androids, armoured units and all mechs are rainproof – recognisable by the black sealing cap with a yellow seal ring on the head. Units with the "sealed" retrofit (learning AI, black sealing tape) also resist rain. Water bottles are less effective against them.

Thunderstorms, snow and fog

  • Thunderstorm: a little wetter than rain, plus rare lightning strikes on machines standing outside – including rainproof ones, especially tall mechs. Storms also disrupt the network's communication.
  • Blizzard: wet drifting snow and icing count partly as rain. Normal snowfall does not harm machines.
  • Fog and snow reduce the range of optical sensors.
  • Wetness chills you too – watch your clothing and body temperature.

Data from build 1.0 · 2026-09-28